Good catch MisterPL. I think they're still working on them, and I'm sure that COVID and the supply chain fiasco put them further behind the eight ball than they already were after Mr. Sasser's passing. From what I understand Thomas Sasser was the one who really "got" the ships and what the expectations were; he handled the sculpts, and really the engineering of making everything fit and work together. They were effectively his "baby," and DST knew it and pretty much let him handle that line with as much freedom as reasonably possible. The "problem" created by his passing is that DST basically had to find someone else who had the same passion for the ships as Mr. Sasser, which is easy enough to do, but then they had to find someone who had the same skill level, (far less easy to accomplish) and overall capabilities that Mr. Sasser brought to the table, which was a fairly tall order. Remember, DST doesn't want their two post–Sasser ships to be different in a way that's glaringly obvious which means you basically need someone who respects the line and what we've come to expect from it and can deliver Thomas Sasser's level of work. That's both a blessing, (the ships are so good we don't want to rock the boat with them,) and a a curse, (DST now has to find a replacement whose just as capable as Mr. Sasser was,) and is likely responsible for part of the delay. If DST took the kind of hit financially that they were rumored to have taken during COVID, that probably also threw a huge wrench into things; ships are probably one of their most expensive items to produce, and if they're suffering financially and need to recoup losses elsewhere to cover production costs, that could easily delay the next batch of ships even longer. We like to complain about the amount of time it takes DST to release new ships around here, but every time they do we consistently drool over them and admit it was worth the wait. If what we got barely resembled the ship I would be complaining too, but I can tolerate a wait if it keeps resulting in what we expect from DST's ships.
Oh speaking of DST's ships, I really hope they try to get a license to continue that line. I know Playmates Toys is apparently the master licensee again, but their ships are fundamentally different from DST's, and I think Playmates is better suited for the action figure line while DST is better suited for the ships. (Also wouldn't mind a DST Sculpt mass produced by Playmates like a couple of toys in the old days, but I'm not holding my breath there.) The latest Picard trailer has given us not only the Titan–A again, which DST could definitely do a fantastic rendition of if they could lock down a license for it, but also the Enterprise–F, (making the STO design canon no less,) and I would love to see DST take a crack at those ships if given the chance. Sure, we won't have the Enterprise–J, but this would give us every Enterprise from the original through the "F" if they can pull this off, and would basically do what I had hoped for the "C" to do; allow me to display every Federation starship Enterprise side by side showing the timeline of the ship's lineage.
That being said, if DST still needs someone to design ships, I recommend our own Destructor!!! Go look at his take on the Defiant; I feel like he could be the person they need to make a perfect rendition of a toy ship, especially since he's actually doing something I wish DST had done with the way he's handling lights and sounds. (Playmates style buttons that blend in seamlessly as part of the ship for lights and sounds, with DST style accuracy. The antithesis of the Playmates Kelvin Timeline 1701 that took the worst of Playmates' design elements and the worst of DST's "one button to rule them all" and made the least fun ship to date back in 2009. Playmates is back to multiple protruding buttons, and DST is sticking to the "one button to rule them all" but seeing a fan actually pull off what we've wanted for years is impressive, and at the very least, proves it can be done.)